I have been somewhat delayed recently, waiting on parts to arrive and trying to figure out how to power my Consolidated Nintendo console. I have settled on the idea that I would like to have the power supply for the cartridge based systems combined, and since I will have a Wii power supply nearby anyway I plan on using that. I do not intend to power each system simultaneously, rather only one can be on at a time. This prevents the circuit from overloading if the current gets too high, and there will be a central A/V out anyway so there's no point in having multiple on at a time.
Because I am new with circuit design, what turned out to be a rather simple power supply design took me quite a while to come up with as I spent alot of time reading up on the components.
Here are the specs:
Power Input: 12v 3.7A Wii Power Supply
Power Output(s):
3.3v 2A N64 - 1
12v 1A N64 - 2
5v 1A SNES (RetroDuo)
5v 1A NES (NOAC)
The N64 requires two different voltage inputs simultaneously, one at 3.3v where most of the processing and current goes, then another at 12v, but only around 800mA. The other systems run off of 5v and 1A should be sufficient current. I have added fuses to prevent an overload. The intent is if more than one system is powered at the same time a fuse may blow. This design also assumes that the Wii will be unplugged while the Cart based systems are plugged in.
I am going to be posting this on a game console hacking board to see if I can get some feedback if this is a workable circuit and will not be too much of a fire hazard.
--Dan